Arts, Audio/Visual Technology, & Communication |

Game Design & Simulation Developer
(Programming) Specialization AAS

The Game Design & Simulation Developer (Programming) Specialization AAS degree (AAS_GDSP) is offered at LSC-Kingwood. For more information, please contact the Computer Information Technology Department.

Visit the Arts, Audio/Visual Technology, & Communication cluster page for similar careers.

Program Description

The game design and simulation program will allow students to take their passion for playing games and shape it into the development of games. Upon completion, students will have experienced all aspects of the game design process from concept to completion. They will have studied the function of games and game play, developed interactive projects that address the technical challenges of a game's production. Students will gain valuable experience walking an original game idea through every phase of development, with a completed and playable game at the end of the program to show for it.

The degree and certificate programs are based on two areas of specialization: artist/designer and programmer/developer. Game artists and designers will learn what it takes to create the"who, what, where, and why" behind the stories, characters, artwork, and gameplay needed for great game design. Utilizing industry standard software, artists and designers will also create the assets, characters, and environments called for in their original game idea.

Game programmers and developers will learn what it takes to make the game world and gameplay work properly. They determine the "how," aligning the technical side of gaming with the designer's vision. This includes programming characters, actions and triggered events to how the artificial intelligence runs in the game. Students pursuing game development will graduate with a solid background in programming using C++ and the knowledge of manipulating game engines and
level editors.

Program Plan

First Year Credit

Course Number Title Credits
ITSC 1401 Introduction to Computer OR 4
COSC 1401 Introduction to Computers  
GAME 1303 Introduction to Game Design and Development 3
MATH 1314 College Algebra 3
Elective   Humanities/Fine Arts 3
COSC 1309 Logic Design 3
GAME 1304 Level Design 3
ARTV 1303 Basic Animation 3
ENGL 1301 Composition and Rhetoric I 3
PHYS 1410 Elementary Physics 4
ITSE 1407 Introduction to C++ OR 4
COSC 1420 "C" Language  
KINE   Any physical activity course 1
GAME 2338 Game Testing 3
GAME 1335 Interactive Writing I 3

TOTAL Credits for First Year:


Second Year Credit

Course Number Title Credits
ITSE 2431 Advanced C++ Programming 4
GAME 2332 Project Development I 3
GAME 1343 Game & Simulation Programming I 3
GAME 2419 Game Engine 3
GAME 2341 Game Scripting 4
GAME 2303 AI Programming I 3
GAME 1359 Game & Simulation Programming II 3
SOCI1 1301 Principles of Sociology 3
SPCH 1318 Interpersonal Communication 3
GAME2 2334 Project Development II OR 3
GAME2 2386 Internship  

TOTAL Credits for Second Year:


Total Credits

TOTAL Credits for Gaming Design & Simulation Developer (Programming) AAS Degree:


  1. Meets multicultural requirement
  2. Capstone course
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