Arts, Audio/Visual Technology, & Communication |

Game Design & Simulation Designer
(Artist) Specialization AAS

ThThe Game Design & Simulation Designer (Artist) Specialization AAS degree (AAS_GDSA) is offered at LSC-Kingwood. For more information, please contact the Computer Information Technology Department.

Visit the Arts, Audio/Visual Technology, & Communication cluster page for similar careers.

Program Description

The game design and simulation program will allow students to take their passion for playing games and shape it into the development of games. Upon completion, students will have experienced all aspects of the game design process from concept to completion. They will have studied the function of games and game play, developed interactive projects that address the technical challenges of a game's production. Students will gain valuable experience walking an original game idea through every phase of development, with a completed and playable game at the end of the program to show for it.

The degree and certificate programs are based on two areas of specialization: artist/designer and programmer/developer. Game artists and designers will learn what it takes to create the"who, what, where, and why" behind the stories, characters, artwork, and gameplay needed for great game design. Utilizing industry standard software, artists and designers will also create the assets, characters, and environments called for in their original game idea.

Game programmers and developers will learn what it takes to make the game world and gameplay work properly. They determine the "how," aligning the technical side of gaming with the designer's vision. This includes programming characters, actions and triggered events to how the artificial intelligence runs in the game. Students pursuing game development will graduate with a solid background in programming using C++ and the knowledge of manipulating game engines and
level editors.

Program Plan

First Year Credit

Course Number Title Credits
ITSC 1401 Introduction to Computer OR 4
COSC 1401 Introduction to Computers  
GAME 1303 Introduction to Game Design and Development 3
ARTC 1302 Digital Imaging I 3
ARTV 1345 3-D Modeling & Rendering 3
ARTS 1316 Drawing I 3
GAME 1304 Level Design 3
ARTC 1317 Design Communications I 3
ARTV 1303 Basic Animation 3
ARTV 2345 3-D Modeling and Rendering II 3
ENGL 1301 Composition and Rhetoric I 3
KINE   Any physical activity course 1
GAME 2338 Game Testing 3
GAME 1334 Video Game Art I 3

TOTAL Credits for Second Year :

38

Second Year Credit

Course Number Title Credits
GAME 2332 Project Development I 3
GAME 1335 Interactive Writing I 3
IMED 1345 Interactive Digital Media 3
ARTV 1341 3-D Animation I 3
MATH 1314 College Algebra 3
SPCH 1318 Interpersonal Communication 3
ARTV 2351 3-D Animation II OR 3
ARTC 2305 Digital Imaging II
IMED 2345 Interactive Digital Media II
SOCI1 1301 Principles of Sociology 3
Elective2   General Academic Elective 3-4
GAME3 2334 Project Development II OR 3
GAME3 2386 Internship

TOTAL Credits for Second Year :

33-34

Total Credits

TOTAL Credits for
Gaming Design and Simulation Designer (Artist) AAS:

71-72

  1. Meets multicultural requirement
  2. Choose from AAS core requirements
  3. Capstone course
preload menu background image